Vigil
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v0.22.0 — ### Added

- **T-206** M-CART failure cartography. `analysis/cartography.py::cartography_for_encounter()` walks all ingested fights for an encounter and aggregates deaths by **killing boss a…

  • T-206 M-CART failure cartography. analysis/cartography.py::cartography_for_encounter() walks all ingested fights for an encounter and aggregates deaths by killing boss ability, cross-referencing each ability against the persisted fight_model (T-202) for phase + mechanic label (T-203). Uses the stricter "active players" filter from T-203 so non-player target IDs (from masterData leakage on Ultimates) don't pollute counts.
  • Bucket fields: ability_game_id, ability_name, deaths, fights_affected, fight_model_phase, fight_model_label, non_attributable. Sorted by death count desc.
  • GET /api/encounters/{id}/cartography.
  • 6 new tests (synthetic 5-player wipe + non-attributable bucket + sort + totals + unknown-encounter + live M5S AC). 190 tests total.
  • Live AC on M5S (45W/38K, 134 deaths): top "real" killing ability = 45942 (7 deaths in 5 fights), Sustained Damage DoT = 10 deaths in 3 fights. 95 deaths (71%) bucket as non-attributable — the FFLogs sourceID=-1 / killing_ability_game_id=null cascade-death pattern noted way back in T-007. M-FAULT Mode 2 (T-302) will untangle those.