Vigil
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v0.7.0 — ### Added

- **T-007** Mode-1 fault basics (`analysis/faults.py::mode1_faults_for_report`): per-fight deaths with `killing_ability_game_id` + per-player `damage_taken_total` (non-player → pl…

  • T-007 Mode-1 fault basics (analysis/faults.py::mode1_faults_for_report): per-fight deaths with killing_ability_game_id + per-player damage_taken_total (non-player → player damage, sorted desc), with name/job from combatants.
  • GET /api/reports/{code}/faults route serving the per-fight rollup.
  • 7 unit tests covering death attribution, damage-takers sort/sum, non-player target exclusion, and calculateddamage non-double-count. scripts/verify_faults.py live AC harness. 45 tests total.